ENDGAME TIPS: tip145
9. Rooks belong behind passed pawns.
A pawn that cannot be protected by a neighbouring pawn, not even by advancing, and so, a likely weakness (Chekhover-Rudakowsky, Pillsbury-Mason) We often see backward pawns in the Sicilian Defence, where, as part of a strong position, they are not so weak (Zinn-Sveshnikov) Click […] to see list of games
“Now I have the pawn and the compensation.” –Roman Dzindzichashvili Material refers to the pieces and pawns on the board. Usually, if you have extra material, you have good chances to win We have a rough rule to work out who is ahead in material: a Knight or Bishop is worth about 3 Pawns; a…
The member of a pawn majority which doesn’t have an opposing pawn in front of it, and is a likely passed pawn I sometimes call them princesses: maybe a Queen one day!
6. Move your king to safety at the side by castling King’s-side (which also gets your Rook into play)
14. A rook on the seventh rank is worth a pawn.
A Pawn which cannot be blocked or captured by an enemy pawn on its way to the promotion square Usually very dangerous! (Fischer-Berliner) But can be blockaded (XX) or played around (Tartakower-Denker) Click […] to see list of games