MIDDLEGAME TIPS: tip059
* Danger signs – General things to watch out for:
A Knight outpost is a nice fairly central square for a Knight that the opponent cannot, or dare not, swap off or drive away. Teichmann Pegararo and Smyslov show how to use such outposts: Click […] to see list of games
5. Generally move Knights straightaway to f3/c3 or f6/c6
Alexander Alexandrovitch Alekhin wrestled the crown from Capablanca with and never allowed him a rematch. He did play matches with Bogolyubow and even lost one to Euwe before getting back the worls title. Alekhin’s moves were always trying to get the most out of a position. It wasn’t his style to look for ‘natural’ or…
(Hort) 7. Do not make aimless moves. Each move must be part of a definite plan.
* The furthest available square on an open or half-open file is a potential outpost or entry point.
* Take your opponent seriously if they are lower-rated, but don’t be overawed if they outgrade you. [Don’t look at your opponent’s rating if it takes the edge off your attitude.]