MIDDLEGAME TIPS: tip174
The best way to get a draw is to play as well and actively as possible, just the same as if you were trying to win!
9. Don’t grab pawns or attack if you haven’t completed development
* Weak Pawns are only weak if they (or the squares near them) can be attacked.
There’s a lot to do so don’t rush!
The game below has been well-annotated all over the web, and I won’t presume to add anything. Just enjoy! The computer may point out faster wins, but who cares… A dashing demonstration of the power of multiple minor pieces over a Queen, and the vulnerability of an uncastled King. Endgame Ding’s defensive obstinacy is well…
* Neither be over-impressed by your own threats. An attack by one piece on another is meaningless in itself – it may distract an important defender. Equally, don’t assume that a stock combination or sacrifice works for you in the position you have today – small differences can make it fail. Don’t hope vainly – analyse and find out.
* Pawn structures usually have positive and negative features, e.g. every doubled Pawn yields a (half)-open file.