OPENING TIPS: tip142
(Hort) 2. Take advantage of every move.
(Fine) 2. White’s problem in the opening is to secure the better position, while…
(Fine) 1. In the initial position White, because of the extra move, has a slight advantage. Consequently…
Don’t play a quick move because you can’t really decide what is going on, or because you suddenly see a good-looking idea. Take the time to find a good move. I think 15-20 minutes to decide if a Pawn grab is safe is not unreasonable.
* Half-open files (in positions without an open file) can be used to create pressure against the exposed Pawn.
4. Get a firm foothold in the centre and don’t give it up
First, have a go at doing some calculation. Pick the best move in a couple of these positions that appeal. They are taken from Aagaard’s Inside the Chess Mind, so you can later compare your answers with some ‘official’ answers from a computer (Fritz 8) but also with the recorded thoughts of some other human…