Mini Chess Games

Exeter Chess Club: Mini Chess Games for Beginning Chess Players

See also some great active chess games for juniors from Sverre.


[cool blue cat says:]

How should we first learn the game of chess?

 Nimzovitch had some interesting things to say about learning chess:
rather than learn about all the pieces, do one at a time, and learn its
strategical properties:

e.g. The Rook. Moves of the Rook. Control of ranks and files. Doubling
on the file. The seventh rank…

and so on – chess rather than mere moves.

  Similarly, it has been said that one of the best things about the
old Soviet approach is that they used to teach the game backwards: that
is,

first learn to mate with two Queens (and King) against bare King
then mate with one Queen
then mate with one Rook
then two Bishops [Mate with Two
Bishops
]
then learn how to win with King and Pawn against King
then King and two Pawns against King and Pawn
, etc.

I don’t even know if it’s true, but it sounds good: get the basics right at
the start.

  Anyhow, however you learned, here are some exercises to practice.
You will find others marked in boxes elsewhere in these pages.


Games for One

  • There are very many self-test books and programmes available for
    tactical play. For Beginners I like Tony Gillam’s books Simple
    Chess Tactics
    and Simple Checkmates; after
    which you can try Chernev and Reinfeld’s Winning Chess.
    For club players I know of nothing better than Livshitz’ series called
    Test Your Chess IQ – there are volumes for ELO 1600,
    2000 and 2200+. On-line there are tactical tests at Chess Archives for beginners and
    more advanced players, and there is a demo version of the Art of
    Chess Tactics
    programme available (look for ctdemo.arj).
  • For strategy and endgames the best resources are IMHO the games and
    notes of the masters. See also Winning Endgames by Tony
    Kosten, Pandolfini’s compete endgame course and the
    Little Chessercises in Pandolfini’s book
    Chessercises .
  • Play a computer. If you have a PC computer like an IBM type, Mac or
    Amiga there should be a version of GNU chess available free via ftp from
    the Internet Chess Library
    (Chess Space: Programs
    Index
    ). To start with, make a programme move fast and/or on low
    level, and it will probably make enough blunders for a beginner to
    survive.

Games for Two

  • Mating Race: Player 1 takes White K+Q against Player 2 Black K only, in
    starting positions. Black moves first: how many White moves does it take
    for player 1 to mate? Start again, remove White Q and put Black Q on
    board, White moves first. How many Black moves?
  • Mating Race 2: Same as above with K+R against K.
  • Mating Race 3: Same as above with K+B+B against K. [Mate with Two Bishops]
  • Pawn Race: Same as above with K+e-pawn (on e2) against K. Try with
    White to move first (should be a win!) and with Black (should be a
    draw!). Variations: try with f-pawn, g-pawn, h-pawn…
    try with 2 pawns vs. one, 2 vs. 2 symmetrical, 2(bc) vs. 2(cd).
  • Pawn power: play with just your King and pawns each.
    Variations:
    (1) White plays with only abc pawns, Black with only fgh;
    (2) White plays with only abcdefg pawns, Black with only bcdefgh;
    (3) play with Ruy Lopez Exchange Variation pawn structure i.e. White
    pawns on a2,b2,c2,e4,f2,g2,h2, Black pawns on a6,b7,c7,c6,f7,g7,h7. Swap
    sides in each game.
    …etc!
  • “Play the pawn game recommended by GM Lev Alburt and Roman Pelts in
    their COMPREHENSIVE CHESS COURSE. Set up all pawns in their normal
    starting positions, with NO OTHER PIECES on the board. Play continues
    normally, all pawn moves (including en passant) as in a regular
    game.

      You win the game if: a) You capture all of your opponent’s
    pawns; b) you get any pawn to a queening square; c) your opponent has no
    legal moves, but you still have a legal move.

      The game is drawn if: a) you agree to a draw; b) neither
    side has a legal move (all pawns are blockaded). This is more challenging
    than it first appears, and I have had a number of reports from parents of
    a 5 or 6 year old beating them at the pawn game. 😉
    ” — Duif
    [This is very much like an 8×8 version of the old 3×3 computer
    game of hexapawn,
    which you can play on different
    sized boards
    ]

  • One from the very helpful
    http://www.rockfordchess.org/clubs/starting.htm

    Typical
    learning game: Rook’s pawn hunt

      • Have players place their rooks on the
        proper squares.
      • Have players place their pawns at
        random anywhere on the board being careful not to blockade
        their own rooks.
      • Rules: Pawns are asleep and cannot
        move. Object is to take turns capturing pawns. First player
        to capture all opposing pawns wins.

  • Rook Ending: play with Ke1+Rf1+Pf2 against Ke8+Rf8.
    Variations: try different pawns a-h, two pawns, two
    pawns vs. one…
  • Cut-down chess games: Play with K+8p each and…
    • just the rooks
    • just the bishops
    • just the knights
    • just the queens
    • just the minor pieces (knights and bishops)
    • just the major pieces (queen and rooks)

[TRAINING]Exercises

There are also a few chess exercises that are worth checking out:

  the well-known knight’s tour (visit each square on
a board ONCE with a knight: there’s a Solution
here and a Windows
programme
to practice with!)
and the eight queens
puzzle
(place eight queens on a chessboard so no queen attacks
another).

The Number of Knight’s Tours Equals 13,267,364,410,532, so you should be
able to find one, eh? ( Counting
with Binary Decision Diagrams. Abstract: Comments on: Martin Loebbing and
Ingo Wegener, The Number
P.S.).

There’s a couple of evil ones I have come across for Knight and Bishop:


Knight puzzle: Visit in
turn the squares a1-h1, h2-a2, a3-h3 WITHOUT ever moving to a square occupied
or attacked by a Black Pawn. Not too difficult, but can you beat 5 minutes
against the clock? (the Czech Knight

-+-+-+-+
+-+-+-+-
-+x+-X-+
+-+-+-+-
-+-+-+-+
+-X-+x+-
-+-+-+-+
N-+-+-+-


Knight puzzle: Exchange the positions of the White and Black
Knights.

-S-S
+-+-
-+-+
+-+-
-N-N

SOLUTION from Alexander Doskey


Bishop puzzle: Exchange the positions of the White and Black
Bishops WITHOUT ever allowing a Bishop to be attacked by an enemy Bishop. You
may make more than one move for each side at a turn.

-L-L
+-+-
-+-+
+-+-
-B-B

SOLUTION from Alexander Doskey


Does any body know any puzzles for Rooks or Kings?


PS from Mark Johnson, to whom the mightiest hat should be firmly tipped:

One exercise I use with my students is to have one player with King and Knight, vs King. From the initial position, player 1 must take his knight to the 4 corners and return to the original square. Beginners try to do this without the assistance of the king, and there’s the trap. In each corner (assume Knight is at a1) a King who can move to c3 or b2 will trap and capture the knight. The purpose of the defender is to obstruct the travel of the knight and eventually, with the support of the king, the exercise can be completed. Without the support of the king, it is nearly impossible. They learn knight mobility, but also the importance of piece coordination.

Also, I point out that in the endgame, the Knight and King are roughly as powerful. In the center of the board, the knight can move to 8 squares. The king can also cover 9 squares. The difference is that the knight cannot reach the squares adjacent, while the king cannot reach the more distant squares covered by the knight.

Rather than refer to the Opposition which is difficult for my young players to pronounce, I tell them each king has a wall around him, and the kings cannot touch the other player’s king-wall.

Regarding the knight’s tour, I don’t have them try to memorize them, but do have them try to do it (without teaching them the pattern). I either take all the pieces of both sides and fill 33 central squares with the pieces (32 plus 2 extra queens, minus the knight) and have them try to take as many pieces as they can. (cannot land on an empty square) All but 7 this time…try to leave only 6…then 5. Mainly teaches them knight mobility. Also works with a set of poker chips. Main thing is to have them learn to maneuver the knight.


What’s wrong with club players? An MOT for us all

Overprotection and prophylaxis are all very well, Dave, but what
about ordinary players, what do they need? I believe that we don’t
really know a lot about the chess thinking of ordinary players.
There are some things that have been done on amateur games over the
years (by de Groot, Euwe/Meiden, Webb, Heisman, Silman,
Rubin/Emms and Davies) and there are a set of common beliefs about
amateur play, but I think that amateurs are a lot more complex than
is often suggested.

Amateurs are more diverse than is given credit for – they often
have marked strengths and weaknesses, but these weakness and
stylistic preferences may be very different between players. I was
interested to look at this book which focuses on one particular
amateur chess player, and offers some Grandmaster comments upon a
game. [Steve Davis Plays Chess (Norwood/Davis), also published as
Grandmaster meets Chess Amateur]


Norwood,D (2500) – Davis,S (1605) [C90],
1994

1.e4 e5 2.Nf3 Nc6 3.Bb5 a6 4.Bxc6 dxc6 5.0-0

I am not happy with my Pawn structure

5…Bg4

counterattack

6.h3 Bxf3?

I thought it wasn’t a good idea to get the Queen out at an
early stage
“. (but here it can’t be harassed)

7.Qxf3


|r+.1kgn4|
|+p0.+p0p|
|p+p+.+.+|
|+.+.0.+.|
|.+.+P+.+|
|+.+.+Q+P|
|P)P).)P+|
|$NG.+RI.|
+-----------------+

DN: ” Where do your pieces belong?

SD: ” Nf6, Bd6/c5, Qe7, O-O-O

DN: ” Can’t find anything to fault there

7…Nf6 8.d3 Nd7

SD thought about:

[8…Be7 idea 9.Bg5 but… (9.Qg3! hence the chosen move)
9…Nd7!;

8…h6 ” to stop the pin “]

9.Nd2 Bd6 10.Nc4 0-0 11.Ne3 Qf6 12.Qg4

[12.Qg3 was analysed: 12…Qg6 13.Qxg6 hxg6]

12…Nc5 13.Nf5 Qg6


|r+.+.4k+|
|+p0.+p0p|
|p+pg.+q+|
|+.h.0N+.|
|.+.+P+Q+|
|+.+P+.+P|
|P)P+.)P+|
|$.G.+RI.|
+-----------------+

14.Be3

[14.Qxg6 analysed: 14…fxg6? x e5]

14…Rfe8 15.Nh4 Qxg4

[15…Qe6 overlooked]

16.hxg4

No Pawn breaks ” DN

16…Ne6 17.f3


|r+.+r+k+|
|+p0.+p0p|
|p+pgn+.+|
|+.+.0.+.|
|.+.+P+PH|
|+.+PGP+.|
|P)P+.+P+|
|$.+.+RI.|
+-----------------+

Maybe I should swap Bishops?

(Yes! see his own comment at move 8)

17…Nd4 18.Bxd4 exd4 19.f4

Oh hell

19…f6 20.g3 g5?


|r+.+r+k+|
|+p0.+.+p|
|p+pg.0.+|
|+.+.+N0.|
|.+.0P)P+|
|+.+P+.).|
|P)P+.+.+|
|$.+.+RI.|
+-----------------+

21.Nf5

and he can check me on h6

21…c5 22.Kg2

He’s going to double Rooks, I’ll get the King out of the
way

22…Kf7 23.fxg5 Re6?

[23…fxg5 24.Nxd6+]

24.gxf6 Rxf6 25.g5

From bad to worse

25…Rxf5

[cutting losses]

26.Rxf5+ Kg6 27.Rf6+ Kg7 28.Raf1 Be5 29.R6f5 Re8 30.Kh3
Re6 31.Rf7+ Kg6 32.Kg4 b6 33.Rd7 h6 34.gxh6 Kxh6 35.Rh1+ Kg6
36.Rdh7 Bd6? 37.R1h6# 1-0

This was the first time I had played Steve. During the
course of the game I made several observations about his chess
ability:

Reasonable grasp of strategy – understood
the importance of the centre and the need to have active pieces

Positional understanding less adequate –
did not appreciate the full importance of Pawns and Pawn structure.

Planning patchy – good at short-term
planning, but found it difficult to formulate a long-term plan.

Calculates well but prone to tactical
errors
– poor sense of danger.

Little opening knowledge – did not know the
general strategy behind one of the main line openings.

Good at assessing positions – main weakness
here was a tendency to be over-pessimistic.

…These are among the most typical failings of the
club/occasional chess player who wants to improve their
game

— NORWOOD in NORWOOD/DAVIS, Steve Davis
plays Chess (a.k.a. Grandmaster Meets Chess
Amateur)

Now, assuming that at least some of these might apply to at
least some of us, let us review these comments one by one, and
suggest some therapy.

I’ve recommended some books. This is the easy bit. There are
lots of good books which will give you the ideas you need, rather
fewer that will allow you to check your understanding and help you
incorporate the ideas into your own play.

The best ways to improve in all respects are to study games,
your own and others’, and check out your conclusions. We don’t do a
lot of this in group coaching sessions, but that’s what you should
be doing.

Get hold of collected annotated games, or get some recommended
to you. Pick games which illustrate the theme you are working on,
pick openings which feature the theme, and pick games by players
who are noted for their facility with your theme. Play through the
games three times: once quickly to get a feel for the game and its
phases/turning points, once slowly, making your own notes, and once
comparing your notes to the annotator’s. Games by the old masters
like Tarrasch, Lasker and Capablanca, are all pretty useful,
perhaps also some by the moderns like Alekhin, Botvinnik, Fischer
and Nunn, but these are more complex. The older guys are useful for
all points of study below, in my view – you can look to Lasker for
his endgames, his tactical alertness, his preferred classical
openings, and his swindles and general fighting spirit.

Reasonable grasp of strategy – understood the importance
of the centre and the need to have active pieces

Comment (DR): I wonder if DN would say that
after playing more games with SD. My scan through the openings in
the Minor section at WECU suggest to me that at least some club
players don’t have a good understanding of the centre, in
particular how to defend when your opponent has closed the centre
(as in this game). Moreover, when asked to come up with some plans
in a minority attack position (A), participants at a session
recently came up with some rather passive plans (B) rather than
more active ones (C).

(A)


|.+.+.+.+|
|0p+.+p0p|
|.+p+.+.+|
|+.+p+.+.|
|.+.).+.+|
|+.+.).+.|
|P).+.)P)|
|+R+.$.+.|
+-----------------+

(B)


|.4r+.+.+|
|+p+.hp0p|
|p+p+.+.+|
|+.+p+.+.|
|.).).+.+|
|+.+.).+.|
|P+.+.)P)|
|+R+.$.+.|
+-----------------+

(C)


|r+.+r+.+|
|+.+.+p0p|
|.+pg.+.+|
|0p+p+.+.|
|.)n)n+.1|
|).+.).+.|
|.+.+.)P)|
|+R+.$.+.|
+-----------------+

What you can do to get better : We can play and
study openings where the centre and activity are important (say,
like the Scotch Game), we can study games by other players in our
chosen openings (Lautier and Kasparov have been important in the
recent theory of the Scotch, and earlier Penrose played the Gambit
line), and study players whose style is marked by central control
and/or piece activity (Tarrasch, Capa, Lasker, Alekhin, Tal).

Good further reading : Logical Chess (Chernev),
The Middle Game (Vol. II, Euwe/Kramer).

Little opening knowledge – did not know the general
strategy behind one of the main line openings.

Comment (DR): You would have thought with all
those openings books out there, we’d be better than this, but we
aren’t.

What you can do to get better : DN’s next step
was to advise SD to play the Modern Defence, which I think is
wholly mistaken. It is important to become an expert in your
openings systems, but there is too much to the Modern to get a hold
of for Minor players. What else, then? Pick something more
straightforward, less flexible, more classical, more clearly
characterised. You must also learn to combat the common ‘no-theory’
systems like the Stonewall.

This is potentially a huge topic, but Tony D’s repertoire might
run: Scotch, French or Petroff as Black, QGD Swiss as Black, with
against the half-open defences: Tarrasch French, Panov Caro-Kann,
Alapin Sicilian (three systems with overlapping Pawn structures),
Exchange Alekhin, Be3 Pirc. I (DR) recommend: Italian Game (Giuoco
Piano and related openings) as White, with against the half-open
defences either the King’s Indian Attack and/or a selection from
Classical French, Classical Caro-Kann, Bb5 Sicilian, Exchange
Alekhin, Be3 Pirc. As Black, as well as approving Tony’s ideas, I
would also look at the Semi-Slav or Stonewall Dutch.

The real point is to find a repertoire which suits you, which
you believe in, and which has some consistency of style about
it.

Good further reading : The Ideas Behind The
Chess Openings (Fine), Chess Openings for Juniors (Walker), The
Chessplayer’s Battle Manual (Davies)

Calculates well but prone to tactical errors – poor
sense of danger.

Comment (DR): This apparent contradiction is
commonly found. We see tactics once they start happening, but can
blunder terribly if the danger light is off

What you can do to get better : Tactics really
is something you can get your eye in for. Euwe says: study, learn
and revise all the basic ideas, then rehearse examples (in your
mind or at the board). I came up with the mnemonic:
J ust M ight F
ind a N eat P owerful
T actic for J umps
M ates F orks N
ets P ins and T ies. What we also
need is a book of tactics with a realistic proportion of false
leads and positions with no tactical solutions. No such book
exists, but there are lots of straightforward tactics books. On
developing a sense of danger: I’ve just done two sessions and
looked at 111 games on this recently, so a quick run through the
positions given there might give you a better sense of when the
trap detector should be turned up a level.

Also, Steve didn’t recognise real and apparent dangers – he was
afraid of a measly check by a lone Knight, but didn’t appreciate
the concessions he was making on the king’s-side.

Good further reading : Winning Chess
(Chernev/Reinfeld), Test Your Chess IQ (Livshitz), Danger in Chess
(Avni), Chess for Tigers (Webb). Games by Tarrasch, Lasker.

Good at assessing positions – main weakness here was a
tendency to be over-pessimistic.

Comment (DR): Again, I wonder whether DN would
still say this after playing many games with minor players. Club
players seem to me to have a fine capacity for missing the
positional point just as much as the tactical point. It’s not that
we are thinking about nothing, we are making some sense and
noticing some features of the position, but we are often missing
much more important features.

What you can do to get better : We need to
review and refresh our stock of ideas, and check them out. I came
up with the mnemonic To Know What Plan to
Follow Look Carefully , for
T actics, K
ing safety, W eak squares & weak Pawns,
P iece position, F orcing moves
(initiative, breakthroughs), L ine control,
C entre and space . Many books review the
positional elements, but in terms of books for self-assessment we
have a market of about one. So, we are back studying master games.
On pessimism: this is again mostly attitude, but you might work on
it by finding more resources in your old games, perhaps by playing
over master games whose players might have shown a more
forward-going attitude in similar positions.

Good further reading : The Most Instructive
Games of Chess Ever Played (Chernev), The Strategy of Chess
(Cafferty), My System (Nimzovitch), Think/Plan Like A Grandmaster
(Kotov), How to Reassess Your Chess (Silman), Test Your Positional
Play (Bellin/Ponzetto). Games by Capa and Botvinnik.

Positional understanding less adequate – did not
appreciate the full importance of Pawns and Pawn
structure.

Comment (DR): I think Pawns and Pawn Structures
are the easiest thing in chess to learn about (what’s hard is
linking the understanding to piece play).

What you can do to get better : Choose openings
for study and play which have characteristic Pawn formations:
Scotch Four Knights, French Defence, Caro-Kann Panov, Ruy Lopez
Exchange all have these features. (I’ll do a session on it if you
like.)

Good further reading : The Middle Game Vol. 1
(Euwe & Kramer), Pawn Structures (Baburin), Test Your
Positional Play (Bellin/Ponzetto). Games by Capa, Botvinnik.

Planning patchy – good at short-term planning, but found
it difficult to formulate a long-term plan.

Comment (DR): Not all positions require
long-term planning – watch for priorities. There are some positions
which have marked long-term features which can be easily
understood. In this game Black had a long-term headache on the
Queen’s-side and with the dark-squared Bishop, which he sort of
recognised but did nothing positive about. When I showed this game
without identifying the combatants a disdainful howl went up when
White provoked the exchange of Queens – “White’s just playing for a
draw”. No – this was part of White’s winning plan! Exchanges are
like other moves, they make a difference. In this case, White would
like to get to an endgame, so the exchange improves White’s
chances.

What you can do to get better : Play and study
some games with ‘long-term’ features – things like weak Pawns or
Bad Bishops, in openings like the French Tarrasch, QGD or Exchange
Ruy – and see how these features are reflected or superceded in the
following play. Planning comes down to: Ready, Aim, Fire!
Ready – Notice and assess the positional elements
(see below), Aim – form a realistic plan based on
an appraisal of the chances for each side, then
Fire! – pick the moves which best meet your
needs.

Good further reading : Think/Plan Like A
Grandmaster (Kotov), The Chess Struggle in Practice (Bronstein –
some of the best bits are quoted by Kotov), How to Reassess Your
Chess (Silman). Botvinnik games again.

Also:

The endgame

Comment (DR): It didn’t arise in the Davis
game, but club players are widely regarded as being poor at
endgames, and everything I’ve observed at the club reinforces
this!

What you can do to get better : (1) know your
onions – get to grips with the theory of basic endings and general
endgame principles, (2) study the play and writings of endgame
specialists like Capa, Smyslov, Mednis, Karpov, (3) play “endgame
openings” with an early exchange of Queens – Ruy Lopez Exchange,
and French Tarrasch for example.

Good further reading : Winning Endgames
(Kosten), Capablanca’s 60 Best Chess Endings (Chernev), Rate Your
Endgame (Mednis/Crouch).

Panic and Collapse

Comment (DR): You notice in the game SD
panicked when he was attacked and lashed out with the horrible
20…g5 , instead of looking for defensive
improvements like centralising Rooks or finding Queen’s-side
counterplay, and later he allowed mate in one. By the time it came
to cutting his losses it was already over. Quite often in club
chess games are won by the more determined as often as by the
stronger player.

What you can do to get better : Again, the
blunders sessions hold some clues – so often I was writing “from
the frying pan into the fire”, and “panic” or “bluff”. This is a
change of attitude as much as theory. Try looking at the games of
the great swindlers – Marshall, Lasker, Webb – and the great
defensive players – Steinitz, Petrosian, Karpov – and the
counter-punchers like Korchnoi.

Good further reading : Chess for Tigers (Webb),
The Chess Amateur (Silman).

Inconsistency: know all the words, but there is no
consistency or rigour.

Comment (DR): It takes a bit of time to spot
this, but listen out for it. DN didn’t particularly emphasise this
in his notes, but SD was in two minds about whether to get shot of
his dark-squared Bishop. Undoubtedly he should have done – he did
talk about it more than once, but never got around to it. I think
this lack of clarity is more characteristic of club players than
lack of knowledge. Chess positions are complex and often pretty
balanced, so it is often possible to talk for a long time about a
chess game without saying anything wrong, but without really
getting to grips with it.

What you can do to get better : This goes back
to the first point about studying games and checking out your
conclusions, and the study of guys like Botvinnik who have a
well-marked analytical prowess.

Good further reading : How to Reassess Your
Chess (Silman), The Amateur’s Mind (Silman) Test Your Positional
Play (Bellin/Ponzetto).

 

OK, get that lot sorted out and then get back to me!

Books with amateur games

DAVIES The Chessplayers Battle Manual

EUWE/MEIDEN Chess Master vs. Chess Amateur

HEISMAN The Improving Annotator

RUBIN/EMMS Chess for the Rank and File

SILMAN The Amateur’s Mind

WEBB Chess for Tigers

 

Useful books for club players

Don’t buy the lot – just one from each category
(opening/strategy/endgames) – start with the ones marked * first,
then **

AVNI Danger in Chess

BABURIN Pawn Structures

BELLIN/PONZETTO. Test Your Positional Play

BRONSTEIN The Chess Struggle in Practice (some of the best bits
are quoted by KOTOV),

CAFFERTY, The Strategy of Chess

*CHERNEV Capablanca’s 60 Best Chess Endings

**CHERNEV, The Most Instructive Games of Chess Ever Played

*CHERNEV, Logical Chess

*CHERNEV/REINFELD, Winning Chess

DAVIES The Chessplayer’s Battle Manual

**EUWE & KRAMER, The Middle Game Vols. I/II

FINE, The Ideas Behind The Chess Openings

**KOSTEN, Winning Endgames

KOTOV, Think/Plan Like A Grandmaster

**LIVSHITZ, Test Your Chess IQ, Vol I

MEDNIS/CROUCH. Rate Your Endgame

NIMZOVITCH, My System

**PACHMAN Modern Chess Strategy

**SILMAN. How to Reassess Your Chess

*WALKER Chess Openings for Juniors

 

The Art of Analysis – Part oe

Let us begin with a mistake – what we might call
positional mistake:

 

“Positional sense should free you from the slavery
of `variations’
.” – Nimzovitch

Statements like this, and one or two other factors, led me to
neglect the analysis of variations – instead preferring to develop
positional assessments – for many years. It is possible to consider
positional judgement and planning as somehow a higher calling,
which avoids the need for grubby heavy analysis. This, however, was
a mistake on my part.

Here is some treatment for people suffering from the same
condition:

“What is the essence of the chess master’s art?
Fundamentally it consists of the ability to analyse chess
positions.

“Home analysis has specific features of its own: you are
not restricted by time, and you can move the men freely. Despite
this difference between home analysis and practical play, there is
much in common between them. It is a well-known fact that almost
all the outstanding chess-players have been first-class analysts.
(…)

“It is useful to publish your individual analytical work.
Then you are subject to objective criticism.” – Botvinnik, 100
SELECTED GAMES.


“So I began to analyse games…” – Timman, THE ART OF
CHESS ANALYSIS 


“I got to know Mark (Dvoretsky) at the very beginning of my chess
career, at one of the sessions of Botvinnik’s chess school in 1974;
in those days, Dvoretsky was Botvinnik’s assistant. (…) 

“We are adherents of the same, analytical, way, and we
believe in the triumph of analytical penetration into the secrets
of a position” – Kasparov, Preface to Dvoretsky’s SECRETS OF CHESS
TRAINING (FIRST PUBLISHED IN RUSSIA AS “THE ART OF ANALYSIS”).


“I selected from tournament books those games in which the greatest
complications had arisen. (Then) set myself the task of thinking
long and hard so as to analyse all the possible variations. I would
sometimes … write down the variations I had examined and then I
would compare them with those of the annotator. (…) 

“Great help can be got from solving studies from a
diagram without setting up the position on the board.” – Kotov,
THINK LIKE A GRANDMASTER


“Analysis, if it is really carried out with a complete
concentration of his powers, forms and completes a chess
player
.” – Polugayevsky 


“Many players, even of a high calibre, will assert,
half jokingly and half seriously, that a difficult labour of
analysis can be replaced by intuition. ‘I played this move in a
flash – it was obvious it couldn’t be bad
‘ is the sort of
thing we often hear in a post-mortem.
“Criticising such a policy is not simple – not after it has just
been successful! <…> Instead of appraising the state of struggle
on the basis of precise calculation, Black makes a move, which on
general considerations, is wholly in the spirit of the position – a
flank attack is countered by a break in the centre. Yet in chess
there are no axioms.”

— ZAK, Improve your chess results.


Two sorts of games should hold a special place in your own study:
(a) Analysis of master games, and (b) analysis of your own games
(especially losses). So, I have an exercise which involves
neither…

 

I have been privileged to obtain a copy of the six games
from the first match of the Exeter `A’ team this season. I propose
to analyse each game with the coaching group during a session in
the New Year, but I would like you to have a go at analysing them
first. Then we can compare notes…

 

How do you analyse a chess game?

If it’s someone else’s:
(1) Play through the whole game fairly quickly, seeing what ebb and
flow the game had.
(2) Divide the game up into episodes, even if they are only opening
middlegame and endgame, and try to describe what happened and who
if anyone had the advantage.
(3) Try and find the critical steps, where one or other side made
an important choice (even if it was only to overlook
something!).
(4) Put your account aside for a few days and have a fresh look
later. What other ideas now occur to you? Did you make a too-smooth
moral fable out of a more fluctuating scrap?

If it’s your own:
(1) write down as much as you can remember about what you thought
about at the time, and
(2) any thought your opponent shared during a Post Mortem.
(3) Leave it for a few days and come back fresh, then analyse it as
you would somebody else’s. Be particularly wary of self-serving
interpretations, especially of the “I was winning all the way
through” variety. What did you miss?

Below, Round numbers are board numbers. The Exeter players
(White on even boards) hold BCF grades this year between 171 and
156; Teignmouth between 180 and 130. These are roughly between 2000
and 1600 ELO.

N.B. Games 2 and 5 feature an early loss of material; to
analyse past this point, in Game 5 at least, may not be very
profitable.